Grandia 2 is a 3D RPG played in a top-down perspective for most of the game and in the third person during battle. The player will explore various locations as Ryudo, locating townspeople and objects to interact with. Towns and dungeons are depicted similarly, though dungeons are mazes filled with monsters, whereas towns are friendly areas filled with conversation and shops. Any monsters found in these areas will be depicted as walking around. A battle will begin if you approach and touch the beast in any way. If the monster notices the player coming, the action is considered normal; if Ryudo can approach undetected, the player’s party gains the initiative; if the enemy approaches any party member other than Ryudo, the party loses the industry.
Grandia II

Console | ( Emulator) |
---|---|
Publisher | Ubisoft |
Developer | Game Arts |
Genre | Role-Playing |
s | 5,521 |
Size | 991.09 M |
Released | January 28, 2002 |
5/5 (4 votes)
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